We make ideas come alive.

Everybody Should Use This Design Process March 27, 2015

“Most logos aren’t designed in fifteen minutes, but most designers aren’t Aaron Draplin. Aaron’s a Portland fixture by way of the Midwest, the owner of Draplin Design Co., and an advocate of “blue collar” design: design that works. Here he takes our logo design challenge, creating a dozen iterations of a logo for a fictional construction company. Not inspired? Just wait. Watch as he sketches, brings his ideas into Illustrator, and tests and tunes the different iterations. The logos Aaron creates prove design can elevate any company or brand. Along the way, he provides tips for freelancing, finding inspiration, and providing clients context for logos that won’t just live in PDFs.”

Watch the video

How To Develop An App Idea — 100for100 March 9, 2015

The first app I’m publishing in this series is 100for100 — a simple iOS brain game in which you get points each time you catch a dropping colored ball on the side of a platform of the matching color (I’ll explain the name later).

How To Develop An App Idea

If you’re interested in pursuing an app idea, but you’ve never published an app, you should get a little practice before devoting all of your time and energy to make your grand vision app idea. There are a lot of little nuances about developing and publishing apps that you may not consider if you’ve never done it before. The most common issue people don’t consider, for example, is a little something called no one downloading your app. That’s not a small problem and it happens to the majority of apps and publishers with limited to no experience. No matter how brilliant your idea, you must figure out how to get users — and the best way to learn is to do.

“I Have an App Idea… Where Do I Start?” March 5, 2015

We get a lot of people emailing us on the subject of what to do if you have an app idea and many of those conversations start something like this: “I have an app idea, where do I start?” The answer to that question is… it depends and it depends on several variables. To name a few — platform, revenue model, and target audience. We found an article that explains these variables and several others too, quite well. You can check it out by clicking the link below. Here’s a snippet:

“To do it right, there is a lot of hard work involved and you will get a bit addicted to your laptop. And there’s a steep learning curve at the start and you might not see your family and friends for a good while! But if you can stick it out, and start getting things working, it is definitely worth it” […]